Invalid Serialized File Header Unity
So what I did was to delete the asset that was giving us the “invalid serialized file header”, in our case default_prototype.mat, as well as the associated meta file from the Perforce server. I also deleted them locally. Then I opened up a new Unity project, and reimported ProBuilder (we’re using the source version by the way).
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Invalid Layer
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972833647 answered
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The Legend of the Seeker Season 2 full episode guide offers a synopsis for every episode in case you a missed a show. Browse the list of episode titles to find. Bridget regan. Legend of the Seeker (2008–2010). Episode List. While Kahlan, Zedd and Cara find and name a new Seeker in Richard's absence. Season 1| Season 2.
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OLGV commented
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Invalid token 'in' class, struct, or interface member declaration ProblemClosed
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dinguspigeons answered
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jay_6767 published
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smnerat commented
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Bunny83 commented
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Mexallon edited
Invalid Serialized File Header Unity
I am having a bunch of 'invalid token' errors that I don't understand. Help plz
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NicoCarosio commented
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1ECJ1 published
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mvallee published
Transform.position assign attempt error - NaN
Invalid Header On File Sas
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Invalid Serialized File Header Unity
I have the same problem as black_racer. Lots of .cache files (mobile game content), for every single of them i do these steps:
Open 6aac84fc825dabe02c89c9ece79241ce_assetbundle.cache file in UABE, copying it's name to clipboard in the open dialogue window. UABE says 'This bundle file is compressed! Do you wish to unpack it?', i press 'Yes', save dialogue window pops up (without any suggestion for name), paste copied name, change it to 6aac84fc825dabe02c89c9ece79241ce.assetbundle by replacing '_' with '.', save. Then i have to press [Export] button and save again as 6aac84fc825dabe02c89c9ece79241ce.assets
Any help with automate of this process would be great.
Something like command line batch extract, then batch export. Or maybe export to .assets from .cache in one step?.
Sample is uploaded here (http://www.mediafire.com/file/23pqn2jqzixg7bq/6aac84fc825dabe02c89c9ece79241ce_assetbundle.cache ).